![]() ![]() Players can now make their citizens phototrophic or even radiotrophic they can take on the Idyllic Bloom civic that allows for terraforming planets into Gaia Worlds, or the Catalytic Processing civic to turn food into alloys. ![]() UPDATE (2021)As of the 3.1 update for Stellaris, the Plantoids Species Pack has really branched out, now including Plantoid-specific traits and civics. From new species traits that allow for budding populations and phototropic resource needs to the ability to terraform new Gaia Worlds, players can seed their empires and branch out in new ways. Plantoids gives players the ability to play as a plant-like species that has gained sentience and begun to spread its tendrils across the galaxy, planting the roots of new civilizations on new planets. ![]() Basically, all necros are Rulers, secondary species from a homeworld are indentured servants, everything else is chattel slavery. Authoritarian Militarist ethics (either one to Fanatical will do), imperial/dictatorship/oligarchy. Lithoids have the livestock options of organics, except replace 'food' with 'minerals' (and imo should also replace 'energy'), so would be weird if only DS can devour them. The Plantoids Species Pack introduces a new phenotype for players with unique traits and civics, new ships, and a selection of new player portraits and cityscapes. Only played Lithoids as a necrophage slaver empire. Machine pops are different in that they can be processed into resources (alloys) only by the DS. ![]()
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